BioShock Walkthrough Arcadia

September 12, 2016 (Last Updated: ) | Reading Time: 14 minutes

This BioShock walkthrough is divided into 15 total pages.

You can jump to nearby pages of the game using the links above.

Arcadia

BioShock Walkthrough - BioShock 279
BioShock Walkthrough - BioShock 279

Here's a map of the level. Map - Arcadia

  1. Seeing Ghosts - Audio Diary
  2. Big Night Out - Audio Diary
  3. Mass Producing Adam - Audio Diary
  4. Arcadia Closed - Audio Diary
  5. Shouldn't Have Come - Audio Diary
  6. Security Evasion - Physical Tonic
  7. The Market Is Patient - Audio Diary
  8. Offer A Better Product - Audio Diary
  9. Early Tests Promising - Audio Diary
  10. Heroes And Criminals - Audio Diary
  11. Hacking Expert - Engineering Tonic
  12. What Won't They Steal? - Audio Diary
  13. Teaching An Old Hound - Audio Diary
  14. The Lazarus Vector - Audio Diary
  15. Lazarus Vector Formula - Audio Diary
  16. The Saturnine - Audio Diary
  17. Arcadia And Oxygen - Audio Diary
  18. Power To The People - Weapon Upgrade
  19. Maternal Instinct - Audio Diary
  20. The Great Chain - Audio Diary
BioShock Walkthrough - BioShock 280
BioShock Walkthrough - BioShock 280

Crouch under this pipe, ascend the stairs, then smash the lock on the door. You receive a new goal: go to the Metro station.

BioShock Walkthrough - BioShock 281
BioShock Walkthrough - BioShock 281

Head straight back and find this locked door. Notice that only one torch is lit. Use Incinerate! to light the other and the door opens. Find plenty of crafting material inside. Don't miss the corpse in a coffin for some decent loot.

BioShock Walkthrough - BioShock 282
BioShock Walkthrough - BioShock 282

Walk across the bridge and turn left to find McDonagh's Seeing Ghosts audio diary. A corpse, camera and film are to the right, and a Shotgun and Electric Buck are in the far right corner.

BioShock Walkthrough - BioShock 283
BioShock Walkthrough - BioShock 283

Three doors are here. Enter the leftmost one.

BioShock Walkthrough - BioShock 284
BioShock Walkthrough - BioShock 284

Find Dieter Sonnekalb's Big Night Out audio diary by a First Aid Kit.

BioShock Walkthrough - BioShock 285
BioShock Walkthrough - BioShock 285

Tenenbaum's Mass Producing Adam audio diary is here on the right next to an EVE Hypo.

BioShock Walkthrough - BioShock 286
BioShock Walkthrough - BioShock 286

Exit out the middle door then ready your camera before entering through this rightmost door.

BioShock Walkthrough - BioShock 287
BioShock Walkthrough - BioShock 287

Snap a shot of your first Houdini Splicer. Even a "C" rating earns you Increased Damage +.

BioShock Walkthrough - BioShock 288
BioShock Walkthrough - BioShock 288

Play hide-and-seek with the teleporting Houdini. He'll lead you to this mask where you'll find some cash. The lights cut out...

BioShock Walkthrough - BioShock 289
BioShock Walkthrough - BioShock 289

...and he appears behind you. Yikes. Incinerate! him to whittle his health while he zips around.

BioShock Walkthrough - BioShock 290
BioShock Walkthrough - BioShock 290

Search the neighboring storage room for an EVE Hypo, this Grenade Launcher and several Frag Grenades.

BioShock Walkthrough - BioShock 291
BioShock Walkthrough - BioShock 291

Char him some more on your way up the stairs.

BioShock Walkthrough - BioShock 292
BioShock Walkthrough - BioShock 292

Once upstairs, he'll stay put long enough for you to put some Antipersonnel Auto Rounds into him. An explosive canister is nearby and can be thrown for goodly damage.

BioShock Walkthrough - BioShock 293
BioShock Walkthrough - BioShock 293

Once defeated, all that remains is the mask.

BioShock Walkthrough - BioShock 294
BioShock Walkthrough - BioShock 294

Conduct a thorough search for supplies, careful not to miss the two crawlspaces.

BioShock Walkthrough - BioShock 295
BioShock Walkthrough - BioShock 295

Find Julie Langford's Arcadia Closed audio diary here. A Gene-Bank is to the right.

BioShock Walkthrough - BioShock 296
BioShock Walkthrough - BioShock 296

Exit through this door.

BioShock Walkthrough - BioShock 297
BioShock Walkthrough - BioShock 297

You're now above the Tea Garden, greeted by this Leadhead. Ignite the oil slick he's standing on then gun him down. Another Leadhead attacks from the balcony on the right, where you'll be able to pull some Proximity Mines.

BioShock Walkthrough - BioShock 298
BioShock Walkthrough - BioShock 298

Through another door labeled, "Rapture Metro" is this room with lots of Splicers. I died multiple times -- Enrage! would have been a better option than running-and-gunning. It's a tough room and supplies are running thin. Fortunately there's a Circus of Values, a Health Station and plenty to pick up.

BioShock Walkthrough - BioShock 299
BioShock Walkthrough - BioShock 299

Hack this turret around the right corner and lure the Splicers to their demise. A crawlspace behind the turret leads to the balcony seen earlier.

BioShock Walkthrough - BioShock 300
BioShock Walkthrough - BioShock 300

Open the crawlspace door seen ahead to find supplies and a safe. Another door exits to traps; best to exit the way you came.

BioShock Walkthrough - BioShock 301
BioShock Walkthrough - BioShock 301

Zap this sparking switch to unlock the door and find more supplies.

BioShock Walkthrough - BioShock 302
BioShock Walkthrough - BioShock 302

The path ahead is indicated by the "Rapture Metro" signs, but take a side step into the "Employees Only" room.

BioShock Walkthrough - BioShock 303
BioShock Walkthrough - BioShock 303

Clear the room of supplies, mindful of the traps set up at the crawlspace exit we avoided before. Traps can be defeated multiple ways. You can use Telekinesis to throw bodies and other objects at the traps to trigger them, or even move the traps into more advantageous configurations.

BioShock Walkthrough - BioShock 304
BioShock Walkthrough - BioShock 304

Return outside and follow the "Rapture Metro" sign down the stairs. Ready your camera if you still need Thuggish Splicer research. This is where I finally earned my SportBoost Physical Tonic, which helps you move and swing the Wrench faster.

BioShock Walkthrough - BioShock 305
BioShock Walkthrough - BioShock 305

Find Cash, buckshot and a corpse before entering Arcadia Glens.

BioShock Walkthrough - BioShock 306
BioShock Walkthrough - BioShock 306

Witness a tiff between Splicers then find your first U-Invent machine here on the right. Don't miss the Antipersonnel Pistol Rounds in the bottom shelf, and find a storage crate on the ledge upper-right, accessible by climbing the boxes on the right.

BioShock Walkthrough - BioShock 307
BioShock Walkthrough - BioShock 307

The U-Invent machine is where you do your crafting, and put to use all those odd objects you've been collecting. Hacking the machine allows you to create more with less. My preference here is the Armor-Piercing Auto Rounds -- very useful against Big Daddies.

BioShock Walkthrough - BioShock 308
BioShock Walkthrough - BioShock 308

Pull this EVE Hypo from the rock on the left, then ready your camera and drop into the canal for some Houdini Splicer research.

BioShock Walkthrough - BioShock 309
BioShock Walkthrough - BioShock 309

Keep right at this exit sign.

BioShock Walkthrough - BioShock 310
BioShock Walkthrough - BioShock 310

The Houdini will appear when you are about halfway down the path beneath the boardwalk. I snapped multiple photographs to earn one of my favorite Physical Tonics, Natural Camouflage. Having this Tonic equipped will render you invisible while standing still!

BioShock Walkthrough - BioShock 311
BioShock Walkthrough - BioShock 311

Drop over a short waterfall then come to a clearing with a Circus of Values and this crawlspace. Inside is a safe, a Lockbox and Bandages.

BioShock Walkthrough - BioShock 312
BioShock Walkthrough - BioShock 312

A Houdini waits inside this room -- don't enter until you're ready with a weapon or the Research Camera. Also inside is a U-Invent machine, a Gene-Bank, health and ammo. A Thuggish Splicer will follow you so be prepared for that as well.

BioShock Walkthrough - BioShock 313
BioShock Walkthrough - BioShock 313

On my way out I was met by a Little Sister and her Big Daddy escort. Be sure to snap photos when you see both.

BioShock Walkthrough - BioShock 314
BioShock Walkthrough - BioShock 314

A Houdini Splicer joined us, and I used Enrage! to get the Houdini and the Big Daddy to battle.

BioShock Walkthrough - BioShock 315
BioShock Walkthrough - BioShock 315

I then engaged the Big Daddy and died. The Vita Chamber is near a Gatherer's Garden, and another Big Daddy and Little sister were here as well. This area is reached by going through the exit seen earlier (or by dying, obviously).

BioShock Walkthrough - BioShock 316
BioShock Walkthrough - BioShock 316

Remarkably, the first Big Daddy appeared and lured his Little Sister companion from the nearby Hidey Hole. Now we've really got a party! Two Little Sisters and two Big Daddies!

BioShock Walkthrough - BioShock 317
BioShock Walkthrough - BioShock 317

One of the big Daddy's got caught in the other's crossfire, triggering a violent response. I didn't even have to use Enrage! for one Big Daddy to kill the other.

BioShock Walkthrough - BioShock 318
BioShock Walkthrough - BioShock 318

All told, I now have 700 ADAM to spend after adding both harvests to what I already had banked. I purchase a Plasmid Slot, two Physical Tonic Slots, two Engineering Tonic Slots, one Combat Tonic Slot, Health and EVE Upgrades, plus Human Inferno, leaving me with 20 ADAM. It's tempting to purchase Electro Bolt 2, but Electro Bolt 3 will be available in Hephaestus.

BioShock Walkthrough - BioShock 319
BioShock Walkthrough - BioShock 319

Here is my current configuration.

BioShock Walkthrough - BioShock 320
BioShock Walkthrough - BioShock 320

Ignore the nearby Waterfall Grotto for now. Instead, follow the Metro/Farmer's Market signs. Destroy the security camera just visible upper-left before entering the door under the Rolling Hills sign ahead.

BioShock Walkthrough - BioShock 321
BioShock Walkthrough - BioShock 321

Be prepared to zap a rocket turret with your Electro Bolt before entering. A solitary Splicer is also waiting in here.

BioShock Walkthrough - BioShock 322
BioShock Walkthrough - BioShock 322

Loot a corpse near the turret and use Telekinesis to pull an EVE Hypo and cash from a high ledge to the left. Find Mariska Lutz's audio diary Shouldn't Have Come on a rock under the Rolling Hills sign ahead/right.

BioShock Walkthrough - BioShock 323
BioShock Walkthrough - BioShock 323

Approach the Metro door and a yellowish chemical falls from above. Ryan is poisoning the plant life in Rapture, eliminating the city's oxygen supply. Find a Handbag and Liquid Nitrogen above the yellow "Rapture Metro" sign on the left.

BioShock Walkthrough - BioShock 324
BioShock Walkthrough - BioShock 324

Atlas tells you to find a scientist named Julie Langford. Fortunately, her laboratory is just to the left of the Metro access. Hack or destroy a security camera on the right, and find an Ammo Bandito machine to the left.

BioShock Walkthrough - BioShock 325
BioShock Walkthrough - BioShock 325

Listen to Langford and receive a new goal, which can be completed back at the Waterfall Grotto.

BioShock Walkthrough - BioShock 326
BioShock Walkthrough - BioShock 326

Head to the Waterfall Grotto, directly across from the Gatherer's Garden we were at a while ago. Several groups of Splicers stand in your way, so have Enrage! handy. My Research Camera also proved useful -- snapping shots of a wandering Rosie netted me the Photographer's Eye 2 Combat Tonic. Thuggish Splicer shots earned me the SportBoost 2 Physical Tonic.

BioShock Walkthrough - BioShock 327
BioShock Walkthrough - BioShock 327

Enter the Waterfall Grotto and find this Security Evasion Physical Tonic. (This tonic is not here if you visit the Grotto earlier.) Andrew Ryan's audio diary The Market Is Patient is seen on the bench. A U-Invent machine is to the left next to a corpse with some crafting items. You'll also find a Grenade Launcher and several Heat-Seeking RPGs.

BioShock Walkthrough - BioShock 328
BioShock Walkthrough - BioShock 328

The downstairs area is wired for sound so proceed cautiously. These traps can be disabled with Telekinesis. Avoid a flamethrower turret behind the left wall.

BioShock Walkthrough - BioShock 329
BioShock Walkthrough - BioShock 329

Two turrets are on either side of the room; here they are battling it out after I hacked the one on the left. Proximity Mines are near the left turret and a security camera is in the far-left corner.

BioShock Walkthrough - BioShock 330
BioShock Walkthrough - BioShock 330

Andrew Ryan's Offer A Better Product audio diary is found here.

BioShock Walkthrough - BioShock 331
BioShock Walkthrough - BioShock 331

Julie Langford's Early Tests Promising audio diary can be found on this crate. Turn around and follow a tunnel to the flamethrower turret and more supplies, then grab a rose from this bush to complete Langford's objective.

BioShock Walkthrough - BioShock 332
BioShock Walkthrough - BioShock 332

Frag Grenades, a First Aid Kit and Potato Chips are under the security camera on the left. Electro Bolt the door control on the right to find a roll of Film, an EVE Hypo, Antipersonnel Auto Rounds and Diane McClintock's audio diary Heroes and Criminals. This room is a good place to hide out while your hacked turrets and security bots decimate the spawning Splicers.

BioShock Walkthrough - BioShock 333
BioShock Walkthrough - BioShock 333

Return to Langford's lab. Listen to what she has to say then use the Pneumo to complete the objective and open the door. A Hacking Expert Engineering Tonic is on the desk, and Langford's audio diary What Won't They Steal? is to the right. Chlorophyll Solution is above the file cabinet.

BioShock Walkthrough - BioShock 334
BioShock Walkthrough - BioShock 334

Head through the door on the right and Langford gives you a countdown to make it upstairs before the turrets reactivate. Find her audio diary Teaching An Old Hound here. You've got plenty of time, so search the area thoroughly and hack the Health Station, U-Invent and Circus of Values.

BioShock Walkthrough - BioShock 335
BioShock Walkthrough - BioShock 335

When you're ready to move on, approach the Securis door to open it then ascend the stairs.

BioShock Walkthrough - BioShock 336
BioShock Walkthrough - BioShock 336

You'll find Langford in her office upstairs. But so does Ryan.

BioShock Walkthrough - BioShock 337
BioShock Walkthrough - BioShock 337

After the gas subsides and the doors open, enter Langford's office and search her body for The Lazarus Vector audio diary. Note that she has scribbled the code 9457 onto the window. A new weapon, the Chemical Thrower, and one of its ammo types, Liquid Nitrogen, are on the table behind you.

BioShock Walkthrough - BioShock 338
BioShock Walkthrough - BioShock 338

Search the desk on the left for crafting items and use the Botanical Illustration to reveal a wall safe. Code 9457 nets you Langford's Lazarus Vector Formula audio diary, and the key to Farmer's Market.

BioShock Walkthrough - BioShock 339
BioShock Walkthrough - BioShock 339

You get a new multi-part goal, requiring seven Distilled Water, Enzyme Samples and Chlorophyll Solution.

BioShock Walkthrough - BioShock 340
BioShock Walkthrough - BioShock 340

A pair of Splicers are waiting as you backtrack through the lab. Enrage! is my alpha-strike preference. Napalm, the Chemical Thrower's fire ammo, is ahead/right, and a security camera is to its left. You'll be returning later so hack away for future assistance.

BioShock Walkthrough - BioShock 341
BioShock Walkthrough - BioShock 341

A Houdini Splicer attacks. Antipersonnel Auto rounds tear him up. Don't forget to snap some photos. Chlorophyll will likely be found on Houdini bodies for a while.

BioShock Walkthrough - BioShock 342
BioShock Walkthrough - BioShock 342

Head to this U-Invent if you need to make anything.

BioShock Walkthrough - BioShock 343
BioShock Walkthrough - BioShock 343

Snap some photos of the nearby turret before hacking it.

BioShock Walkthrough - BioShock 344
BioShock Walkthrough - BioShock 344

I found Napalm in this previously-empty file cabinet before leaving the laboratory.

BioShock Walkthrough - BioShock 345
BioShock Walkthrough - BioShock 345

A Splicer is waiting for you outside. I Enraged him and he went suicidal on a nearby Big Daddy.

BioShock Walkthrough - BioShock 346
BioShock Walkthrough - BioShock 346

We need to head to Farmer's Market, but first there is a short optional diversion. Julie Langford's audio diaries have mentioned a strange sect of cultists. Find her audio diary The Saturnine just inside this cave entrance to give them a name.

BioShock Walkthrough - BioShock 347
BioShock Walkthrough - BioShock 347

Chlorophyll is here by the makeshift altar. Ready your camera and weapon of choice against a Houdini Splicer.

BioShock Walkthrough - BioShock 348
BioShock Walkthrough - BioShock 348

The Houdini attacks as you approach the cave exit. He'll likely have Chlorophyll on his body.

BioShock Walkthrough - BioShock 349
BioShock Walkthrough - BioShock 349

Be sure to continue your Houdini research to earn improved Houdini detection, allowing you to hear and see Houdinis well before they materialize.

BioShock Walkthrough - BioShock 350
BioShock Walkthrough - BioShock 350

Upstairs is this second Saturnine cave entrance.

BioShock Walkthrough - BioShock 351
BioShock Walkthrough - BioShock 351

Enter to find Chlorophyll here on the right.

BioShock Walkthrough - BioShock 352
BioShock Walkthrough - BioShock 352

Another Houdini attacks. I'm out of Antipersonnel Auto Rounds but regular Machine Gun Rounds get the job done, too. Search his body for more Chlorophyll and you should have reached your target of seven by now. Don't forget to search the nearby Steamer Trunk.

BioShock Walkthrough - BioShock 353
BioShock Walkthrough - BioShock 353

Exit left then backtrack through this Arcadia Glens door.

BioShock Walkthrough - BioShock 354
BioShock Walkthrough - BioShock 354

Continue through this Tree Farm entrance, clear of the vegetation that was blocking it before Ryan's defoliant was released.

BioShock Walkthrough - BioShock 355
BioShock Walkthrough - BioShock 355

Enrage! this Splicer and he'll attack his own security bot.

BioShock Walkthrough - BioShock 356
BioShock Walkthrough - BioShock 356

Julie Langford's Arcadia And Oxygen audio diary is found here.

BioShock Walkthrough - BioShock 357
BioShock Walkthrough - BioShock 357

Find this EVE Hypo on the ledge straight ahead. Buckshot can be found by jumping the stair-like beams on the left to reach the small landing upper-right.

BioShock Walkthrough - BioShock 358
BioShock Walkthrough - BioShock 358

Continue through this doorway.

BioShock Walkthrough - BioShock 359
BioShock Walkthrough - BioShock 359

Save your ammo as the Splicer approaches. He'll succumb to the flames without any assistance. Upgrade your weapon of choice at the Power to the People station on the left.

BioShock Walkthrough - BioShock 360
BioShock Walkthrough - BioShock 360

I continue my Machine Gun specialization by choosing Machine Gun Damage.

BioShock Walkthrough - BioShock 361
BioShock Walkthrough - BioShock 361

Find Potato Chips and a Storage Crate at the top of the stairs, and a First Aid Kit and Circus of Values on the left. Have your Research Camera ready before you battle this female Houdini Splicer.

BioShock Walkthrough - BioShock 362
BioShock Walkthrough - BioShock 362

I was able to complete my Houdini Splicer research, earn Increased Damage +++ and get the Achievement.

BioShock Walkthrough - BioShock 363
BioShock Walkthrough - BioShock 363

Search this Trash Can for supplies and don't miss the two Pep Bars just visible ahead/left.

BioShock Walkthrough - BioShock 364
BioShock Walkthrough - BioShock 364

This safe can be found on the far left.

BioShock Walkthrough - BioShock 365
BioShock Walkthrough - BioShock 365

Tenenbaum's Maternal Instinct audio diary is found here.

BioShock Walkthrough - BioShock 366
BioShock Walkthrough - BioShock 366

Find a corpse and a Shotgun before entering the bulkhead to Farmer's Market. You'll have another odd flashback before reaching the door.

More BioShock Walkthroughs

This BioShock walkthrough is divided into 15 total pages.

More From Portforward