Dead Space 3 Walkthrough Chapter 17 A Strange City

September 12, 2016 (Last Updated: ) | Reading Time: 5 minutes

This Dead Space 3 walkthrough is divided into 20 total pages.

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Chapter 17 A Strange City

Dead Space 3 Walkthrough - Dead Space-3 228
Dead Space 3 Walkthrough - Dead Space-3 228

"Catch your breath and make use of the safe area before powering up the generator and moving on, you're getting into the core of the game.

Dead Space 3 Walkthrough - Dead Space-3 229
Dead Space 3 Walkthrough - Dead Space-3 229

"When you try to activate the door to move on, you get some dialog so long it could be a cutscene...

Dead Space 3 Walkthrough - Dead Space-3 230
Dead Space 3 Walkthrough - Dead Space-3 230

"After all that, the thing next to the door lights up. You need to change the three alien symbols into the correct code to unlock the door. Interact with the thing by the projector and it'll tell you the correct code. Simply put that in and the door will work.

Dead Space 3 Walkthrough - Dead Space-3 231
Dead Space 3 Walkthrough - Dead Space-3 231

"Incase you weren't bothered to find the answer yourself.

Dead Space 3 Walkthrough - Dead Space-3 232
Dead Space 3 Walkthrough - Dead Space-3 232

"Out of a fake cutscene and into a real one. Some backstory for the Space Jockey and a nice view of the city. Prepare for the final chapters of the game.

Dead Space 3 Walkthrough - Dead Space-3 233
Dead Space 3 Walkthrough - Dead Space-3 233

"Make your way down into the City. Grab this Explosive from the canister, you need it in just a second.

Dead Space 3 Walkthrough - Dead Space-3 234
Dead Space 3 Walkthrough - Dead Space-3 234

"Bring it over and plug it in this thing to set off the explosives and clear you a path.

Dead Space 3 Walkthrough - Dead Space-3 235
Dead Space 3 Walkthrough - Dead Space-3 235

"Do the same thing again for the next blockade.

Dead Space 3 Walkthrough - Dead Space-3 236
Dead Space 3 Walkthrough - Dead Space-3 236

"Go back to grab another explosive from the same spawner and put it into the third blockade.

Dead Space 3 Walkthrough - Dead Space-3 237
Dead Space 3 Walkthrough - Dead Space-3 237

"You'll fall down (once again) into a pretty creepy alien area. Watch out, there are some of the Alien Necros down here too.

Dead Space 3 Walkthrough - Dead Space-3 238
Dead Space 3 Walkthrough - Dead Space-3 238

"You'll reach a closed alien door. Unlike the first translator you found, the code is written in plain sight and the correct call can be heard near it. If you have subtitles on, you can see the subtitle for the correct call, making it that much easier.

Dead Space 3 Walkthrough - Dead Space-3 239
Dead Space 3 Walkthrough - Dead Space-3 239

"Activate the generator to turn on ZERO GRAVITY.

Dead Space 3 Walkthrough - Dead Space-3 240
Dead Space 3 Walkthrough - Dead Space-3 240

"Fly your way "up" through the maze until you reach the next translator.

Dead Space 3 Walkthrough - Dead Space-3 241
Dead Space 3 Walkthrough - Dead Space-3 241

"Once again, the code is on the wall right next to the console and the password can be heard (and seen with subtitles).

Dead Space 3 Walkthrough - Dead Space-3 242
Dead Space 3 Walkthrough - Dead Space-3 242

"These blue floor disks are amazing. As Isaac will point out, they make your Kinesis and Stasis super strong. Unlike what Isaac points out, they don't actually hurt you (unless you're on a really high difficulty). You can pick up the massive bricks to move them out of the way, and do something even cooler revealed later.

Dead Space 3 Walkthrough - Dead Space-3 243
Dead Space 3 Walkthrough - Dead Space-3 243

"Power up the generator for the elevator to come down, but prepare for some combat. Use the bench first if unsure.

Dead Space 3 Walkthrough - Dead Space-3 244
Dead Space 3 Walkthrough - Dead Space-3 244

"Once ready, ride the elevator upwards. You'll reach a "puzzle" were you need to stand on the disk and move the tentacles into the figure shown on the left.

Dead Space 3 Walkthrough - Dead Space-3 245
Dead Space 3 Walkthrough - Dead Space-3 245

"Put the Codex into the console and the City will move allowing you to continue. Also Isaac spoils that the City IS the Machine, so there's that.

Dead Space 3 Walkthrough - Dead Space-3 246
Dead Space 3 Walkthrough - Dead Space-3 246

"Take the elevator down and make a dash for the stream of light. Some Necros spawn, but if you run quick enough you won't need to fire a single shot.

Dead Space 3 Walkthrough - Dead Space-3 247
Dead Space 3 Walkthrough - Dead Space-3 247

"After you stand on the launch disk for a few seconds, you get flung into a speed flying section. A very uneventful one, though, it's a straight flight.

Dead Space 3 Walkthrough - Dead Space-3 248
Dead Space 3 Walkthrough - Dead Space-3 248

"You'll land with a clear view of a door, the translator and of course, the code all in plain sight.

Dead Space 3 Walkthrough - Dead Space-3 249
Dead Space 3 Walkthrough - Dead Space-3 249

"Time to learn about SUPER STASIS! Stand on the disk and fire it at the Skeletors before they can do anything. Super Stasis makes them ever slower and keeps them that way for longer. Doesn't really help with these things though, just don't let them push you off the disk.

Dead Space 3 Walkthrough - Dead Space-3 250
Dead Space 3 Walkthrough - Dead Space-3 250

"That wasn't even the best part though, move onto the next plate to get informed that you can use Super Kinesis to RIP SHARP LIMBS OFF OF LIVING NECROS. This is EXTREMELY powerful and you should abuse this as much as you can! Rip off a Necro's own limb and fire it back at it, or tear them all off until it dies and use them on another Necro, it really is strong!

Dead Space 3 Walkthrough - Dead Space-3 251
Dead Space 3 Walkthrough - Dead Space-3 251

"After you DECIMATED those Enhanced Slashers, you'll come across another locked door. The code is half smudged off, what ever will we do? Listen to the audio of course, get what you can from the markings and fill the rest in from what you heard. Either that or turn subtitles on for the answer.

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This Dead Space 3 walkthrough is divided into 20 total pages.

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