Hitman: Contracts Walkthrough 6 - Deadly Cargo

September 12, 2016 (Last Updated: ) | Reading Time: 3 minutes

This Hitman: Contracts walkthrough is divided into 13 total pages.

You can jump to nearby pages of the game using the links above.

6 - Deadly Cargo

Hitman: Contracts Walkthrough - Hitman Contracts 104
Hitman: Contracts Walkthrough - Hitman Contracts 104

Firstly, enter the strip club.

Hitman: Contracts Walkthrough - Hitman Contracts 105
Hitman: Contracts Walkthrough - Hitman Contracts 105

Go to this room and talk to that girl for extra service.

Hitman: Contracts Walkthrough - Hitman Contracts 106
Hitman: Contracts Walkthrough - Hitman Contracts 106

Go back outside. Wait for the girl to do her job.

Hitman: Contracts Walkthrough - Hitman Contracts 107
Hitman: Contracts Walkthrough - Hitman Contracts 107

When the line is clear, place the GPS transmitter at the car.

Hitman: Contracts Walkthrough - Hitman Contracts 108
Hitman: Contracts Walkthrough - Hitman Contracts 108

Head to the power generator.

Hitman: Contracts Walkthrough - Hitman Contracts 109
Hitman: Contracts Walkthrough - Hitman Contracts 109

And cut the TV signal.

Hitman: Contracts Walkthrough - Hitman Contracts 110
Hitman: Contracts Walkthrough - Hitman Contracts 110

Syringe this police guy and take his clothes. No need to hide his body because you've to be quick.

Hitman: Contracts Walkthrough - Hitman Contracts 111
Hitman: Contracts Walkthrough - Hitman Contracts 111

Enter the building through the door shown in the picture.

Hitman: Contracts Walkthrough - Hitman Contracts 112
Hitman: Contracts Walkthrough - Hitman Contracts 112

The enemy (red) will enter the room (green). So be prepared to kill this guy for his clothes.

Hitman: Contracts Walkthrough - Hitman Contracts 113
Hitman: Contracts Walkthrough - Hitman Contracts 113

Hide behind door, the classic way.

Hitman: Contracts Walkthrough - Hitman Contracts 114
Hitman: Contracts Walkthrough - Hitman Contracts 114

Then, you should exit through this door because using the main door could blow your disguise. Dont forget to hide his body to somewhere safe.

Hitman: Contracts Walkthrough - Hitman Contracts 115
Hitman: Contracts Walkthrough - Hitman Contracts 115

Enter the ship like normal.

Hitman: Contracts Walkthrough - Hitman Contracts 116
Hitman: Contracts Walkthrough - Hitman Contracts 116

Then, enter the first doon on your left.

Hitman: Contracts Walkthrough - Hitman Contracts 117
Hitman: Contracts Walkthrough - Hitman Contracts 117

Use the stairs to go down one level.

Hitman: Contracts Walkthrough - Hitman Contracts 118
Hitman: Contracts Walkthrough - Hitman Contracts 118

Just jump down through the hole to the container section.

Hitman: Contracts Walkthrough - Hitman Contracts 119
Hitman: Contracts Walkthrough - Hitman Contracts 119

The car that contains the bomb can be easily detected using the map. Simply, find the car in the container and disable the bomb.

Hitman: Contracts Walkthrough - Hitman Contracts 120
Hitman: Contracts Walkthrough - Hitman Contracts 120

Then, go up one level from the stairs you came.

Hitman: Contracts Walkthrough - Hitman Contracts 121
Hitman: Contracts Walkthrough - Hitman Contracts 121

Open the map and your target should be around here somewhere.

Hitman: Contracts Walkthrough - Hitman Contracts 122
Hitman: Contracts Walkthrough - Hitman Contracts 122

IF no guards around and he's alone. Just kill him.

Hitman: Contracts Walkthrough - Hitman Contracts 123
Hitman: Contracts Walkthrough - Hitman Contracts 123

Quickly, exit from this ship. Guards will notice the body.

Hitman: Contracts Walkthrough - Hitman Contracts 124
Hitman: Contracts Walkthrough - Hitman Contracts 124

You can also exit the ship from the path at the containers.

Hitman: Contracts Walkthrough - Hitman Contracts 125
Hitman: Contracts Walkthrough - Hitman Contracts 125

Change back to police clothes and head to the exit point.

Hitman: Contracts Walkthrough - Hitman Contracts 126
Hitman: Contracts Walkthrough - Hitman Contracts 126

Use any shortcut as possible to make it quick.

Hitman: Contracts Walkthrough - Hitman Contracts 127
Hitman: Contracts Walkthrough - Hitman Contracts 127

Because the policeman you knocked out before can awake at anytime soon. If you fast enough you can avoid that. Else, you have to sneak here to pass through this gate.

Hitman: Contracts Walkthrough - Hitman Contracts 128
Hitman: Contracts Walkthrough - Hitman Contracts 128

You're doing fine if the situation like this. You're one step away from the exit point while the police are looking for you. -end-

More Hitman: Contracts Walkthroughs

This Hitman: Contracts walkthrough is divided into 13 total pages.

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