The Elder Scrolls IV: Oblivion Walkthrough Mythic Dawn's Lair

September 12, 2016 (Last Updated: ) | Reading Time: 2 minutes

This The Elder Scrolls IV: Oblivion walkthrough is divided into 8 total pages.

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Mythic Dawn's Lair

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 64
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 64

Once at the Caverns, you can either surrender your items and do this stealthily or go in the hard-way. Giving them your items will make it a pain in the ass to get your items back, but you can easily sneak up to Wanker Camoran and take his items.

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 65
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 65

Go up to Wanker Camoran and take the book on his table. Careful, you'll start a fight, but even if you don't do anything he'll just run into a portal anyway.

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 66
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 66

Once you take the book by any means, the entire place will become hostile and Camoran will disappear. Kill EVERYBODY!

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 67
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 67

Slicing through the entire place, open up the handle to open the rock door to get the heck out of there with Camoran's book.

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 68
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 68

Head back to the Temple afterwards and speak to Martin.

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 69
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 69

Martin will then decipher the book for a bit and tell you to help Jauffre. Jauffre will tell you to hide at a runestone among the way to Bruma at dusk to kill a spy. Take the spy's keys from the corpse and kill another woman in the basement of her home in Bruma.

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 70
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 70

Once that side-quest is done, head back to Martin. This time, he'll ask for a special item. You can get a Daedric Artifact from a huge list of side-quests. One easy-way to get past is by getting the Skeleton Key artifact.

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 71
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 71

Whichever Artifact you gave to him, it'll be destroyed forever, and a gate will open outside Bruma. Use the same tactics you used in front of Kvatch to close this gate. This time, you'll have Bruma's entire militia with you helping you out. It'll be a breeze.

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 72
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 72

Take the Sigil Stone to end this gate and bring the men home.

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 73
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 73

Heading back to Martin, he'll ask you to get another artifact from some dungeon somewhere in a place far, far away.

The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 74
The Elder Scrolls IV: Oblivion Walkthrough - The Elder-Scrolls-IV-Oblivion 74

He'll tell you to head some place where you can't fast-travel to West of Bruma. Walk, or buy a horse.

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This The Elder Scrolls IV: Oblivion walkthrough is divided into 8 total pages.

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