The Bureau: XCOM Declassified Walkthrough Operation: Grifter

September 12, 2016 (Last Updated: ) | Reading Time: 5 minutes

This The Bureau: XCOM Declassified walkthrough is divided into 17 total pages.

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Operation: Grifter

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 429
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 429

You'll land on another farm, but this time at night.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 430
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 430

Head forward towards the barn. Be careful, there are enemies you need to take out ahead so get into cover.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 431
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 431

Make sure you take out the sniper in the barn so he doesn't give you too much trouble.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 432
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 432

Also watch out for enemy mines.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 433
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 433

When you're done killing head into the stables ahead.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 434
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 434

Then head left into the room on the left side.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 435
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 435

There's one Silacoid in here. KILL IT!

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 436

Then head back out and to the left. When you cross over to the other side of the stable you'll get attacked by another Silacoid so take it out.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 437
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 437

After you kill that head outside at the back right of the stable and you'll see a resupply drop outside that you can use to refill any ammo (if you need) or swap out enemies. Remember that it also always auto saves when you use it.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 438

Then head to the right of the resupply and go down into the water.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 439

Some drones will cross ahead of you (they don't attack you) so follow the drones further into the valley.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 440
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 440

The drones will drop a piece of the plane down. A Silacoid or two will drop down as well.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 441

After killing the Silacoids head up into the area ahead.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 442

There's some human ammo on a box to the right of the train wreck here.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 443

Inside the train you can pick up another backpack schematic laying against the wall.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 444

Jump down into the area ahead, but be careful. There are more enemies ahead.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 445

Take cover behind some boxes and watch out for Silacoids.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 446

Kill the Outsiders here as well.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 447

After you take out the enemies in this area a train on the right opens and some Drones attack you. Be careful, some of these Drones can lift your agents into a stasis field.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 448
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 448

After you kill the drones head into the train that opened. There are more enemies in the area ahead of here.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 449

Take cover behind one of the trains and take out the Muton first- killing anything in the way.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 450
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 450

Then head forward into the train wreck the enemies were coming out of ahead.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 451

On the other side you'll find the artifact you were looking for thus completing the mission.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 452

When you get back to the base you'll get your reward for your Dispatch mission (I don't know that Dispatch missions can fail, I've never seen it happen).

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 453

You can also read up on what happened during the dispatch mission if you want.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 454

From your office go left and through the crossway into the decontamination room.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 455

Head back into the lab area and to the right where Dr. Heinrich is.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 456

On the left side on a counter is another note you can read.

The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 457
The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 457

Then head to the back of the room and talk to Dr. Heinrich to turn in the Silacoid side mission.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 458

This will unlock another dispatch mission which will be useful later.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 459

Head back out of the lab and go to mission panel in Operations.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 460

Make sure to update the equipment and perks on all your agents (the ones that were dispatched just leveled up).

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 461

Then send any agents you aren't using on your team on another dispatch mission. You wont need as many since they leveled but you still can only do one for now due to the complexity.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 462

Since they are level 2, and these missions are complexity 7, the remaining agents won't be enough for a second dispatch.

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The Bureau: XCOM Declassified Walkthrough - The Bureau-XCOM-Declassified 463

When you are ready to continue (there is nothing else to do here right now) select "Signal from beyond" to go to your next Major Operation.

More The Bureau: XCOM Declassified Walkthroughs

This The Bureau: XCOM Declassified walkthrough is divided into 17 total pages.

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